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Poly

Digit R+D

Poly is a 'living bar chart'that responds in real-time to digital inputs such as RSS feeds or online polls to form a live animated graph.

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Bob the Lamp

Digit R+D

Bob is connected to a News RSS feed and responds according to whether the News is good or bad. He displays his emotions through his movements and the colour of his light. When he’s sad, Bob hunches over and emits a blue light. When he’s happy Bob lifts up his head and his bulb glows yellow.

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Games Table

Digit R+D

A boardroom table given a new life as a touch-sensitive game playing interface using hidden capacitance sensors.

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Twittear

Digit R+D

Ears that listen and tweet depending on sound volume levels.

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Digit Ears Online

Digit

A new homepage created for Digit's website to draw awareness to Digit's R+D project Twittear.

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Four Seasons

Roast

An interactive installation for the restaurant Roast in Borough Market.

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PlanA

Marks & Spencer

AS3 development and animations for M&S's Plan A site.

 

 

 

The New Energy Future/SEPC

Shell

AS3 development and animations for Shell.com

 

 

 

R+D

Digit

I currently run the research and development department at Digit. This involves playing with new technology, making prototypes and exploring interface design.

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Beat the Banker

V&A Village Fete

A giant steady hand game for the V&A Village Fete.

If you can get through it without crashing the stock market, you get to give the banker what for in the stocks.

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Hammertime!

V&A Village Fete

A strongman high striker game that analysed the users's strength depending on the pressure of impact from a golden hammer on an oversized play button.

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Text Education

V&A, Village Fete

Created for the V&A's village fete, this stall aimed to teach people text talk through creating a game where people competed against each other to type messages with their feet.

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Personal Theatre Experience

 

A theatrical installation that stages a performance in the setting of a caravan but with no performers. The audience's actions in the space are collected as data and are used to affect the mood of the following performances. So if you don't interact and leave in a huff the following visitor will bear the consequences!

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Frequently Played

 

A wireless performance where the audience does not need to be within ear shot to follow the show. Instead the audience can roam the space freely and with their identities as observers concealed, the illusion of a private personal performance for each individual is gained.

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Living Nott 2

 

Living Nott 2 was a performance that aimed to incorporate new technology to create a space that interacts with our performers and the audience.

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